Your application is co-branded with the Unity logo by default. Use the settings in the Logos section to customize your application’s logos. This is the default.Ĭonfigure las cantidades de zoom de fondo y logotipo para permitir un efecto de plataforma de desplazamiento modificado. The logo and background zoom to create a visual dolly effect. Animation settingsĬhoose one of the following values from the Animation drop-down menu: Valor Use the Animation setting to define how the Splash Screen appears and disappears from the screen. ![]() Imágen B: Splash Style - A la izquierda, estilo Light on Dark. Style settingĬhoose either Light on Dark (the default) or Dark on White from the Splash Style drop-down menu. Use the Splash Style setting to control the style of the Unity branding. ![]() This is particularly useful for simulating the Splash Screen’s appearance on multiple different devices. Use multiple Game views to preview multiple different resolutions and aspect ratios simultaneously. The preview reflects the resolution and aspect ratio of the Game view. Use the Preview button to see a preview of the Splash Screen in the Game view. If you are using the Unity Personal subscription you cannot disable this option. The screen contains the following sections:Įnable the Show Splash Screen option to display the Splash Screen at the start of the game. Then expand the Splash Image section and scroll down to the Splash Screen property. To access the Unity Splash Screen settings, open Edit > Project Settings from the main menu in Unity and select the Player category. El nivel de opacidad se puede establecer en un valor mínimo de 0.5.Ĭonfiguración de pantalla de bienvenida de Unity.El logo de Unity no puede ser deshabilitado.La pantalla de bienvenida de Unity no se puede desactivar.The Unity Personal subscription has the following limitations: ![]() The Unity Pro and Plus subscriptions have no limitations to customisation of the Unity Splash Screen. Note: Unity copies these options directly to the Package.appxmanifest file. Esto es diferente a sus propias pantallas o animaciones introductorias que pueden tardar en aparecer esto se debe a que Unity tuvo que cargar todo el motor y la primera escena antes de mostrarlos. Se muestra rápidamente, mientras la primera escena se carga de forma asíncrona en el fondo. La pantalla de bienvenida de Unity es uniforme en todas las plataformas. These can be in addition to or instead of using the Unity Splash Screen, depending on your subscription. You can also make your own introductory screens or animations to introduce your Project in your first Scene, using the Unity UI System. The level to which you can customize the Unity Splash Screen depends on your Unity subscription depending on whehether you have Unity Personal, Unity Plus or Unity Pro, you can disable the Unity Splash Screen entirely, disable the Unity logo, and add your own logos, among other options. The Unity Editor allows you to configure a Splash Screen for your project.
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